Jun 13, 2015 A short comparison of the damage of ranged weapons Spear (thrown): 80 Slingshot: 14 Flare Gun: No damage, blinds Bow: Stone arrow: 15 Tranquilized arrow: 20 Simple Pistol: 80 Longneck: 220 Shotgun: Depends on distance (1m: 160, 8m: 30) Fabricated Pistol: 35 Assault Rifle: 40 per shot Auto Turret: 50 per shot. NOTE: This Aug Search section of the site is being discontinued. We now have a full items database with an advanced search, which is much more flexible and much easier to use than this section. This Aug Search section will not be updated for TDS, and will be removed from the site soon.
This is Scaling in action. At lower levels, the game scales you up. As you gain levels, and skills and the ability to make or use better armor and weapons, the scaling contribution reduces. The reason you are still being scaled is you are not CP160 yet. If a CP20 player uses a CP20 dagger, he or she will deal more damage than I do at CP41 using the very same CP20 dagger? Eq What Is Dmg Bon On Weapons List![]() ![]() Eq What Is Dmg Bon On Weapons MadeEq What Is Dmg Bon On Weapons YoutubeThen you have all the active and passive abilities that can be had at low levels. You can max out wood elf abilities by level 40, and you can almost max out class abilities, weapon/armor abilities, etc. by level 39-42. The point is if I'm at CP49, I don't feel much of an advantage over someone at level 39-42 or so. And I believe abilities are part of the scaling up and scaling down. So the only thing that separates me from lower-level players are the champion points. But at CP41, I don't feel I have enough of those to make a difference.Comments are closed.
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